The big Strauss Zelnick interview: GTA, AI, Roblox and building the biggest entertainment company in the world

by John Garrett
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When it comes to GTA 6, Strauss Zelnick is a master at evading any substantial details. Despite the constant prodding from journalists and analysts, he skillfully navigates the topic with practiced finesse. Our conversation with him unfolds in a quiet corner at iicon, where he recently took the stage as a keynote speaker. His presence at various events and on television has become more frequent, shedding light on Take-Two’s unique position in the gaming industry. As other game publishers face acquisitions or challenges, Take-Two stands tall as a successful player in the market, delivering hit titles for PC, console, and mobile platforms through its subsidiary Zynga, which now contributes significantly to its overall revenue.

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