Industry Analysis Griffin Gaming Partners and Entertainment 360 launch new company to support video game adaptations for film and TV by John Garrett October 21, 2026 by John Garrett October 21, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Ubisoft renames Creative House 2, home of The Division, Ghost Recon and Splinter Cell, as Massive Entertainment by John Garrett October 1, 2026 by John Garrett October 1, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Black Salt Games establishes indie studio Team Trifold under new Saltworks Entertainment label by John Garrett September 18, 2026 by John Garrett September 18, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Star Stable Entertainment reduces workforce by 20% to secure long-term future of its multiplayer horse adventure RPG by John Garrett September 9, 2026 by John Garrett September 9, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Limbic Entertainment on life after Bandai Namco by John Garrett August 30, 2026 by John Garrett August 30, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Executives from EA and Tencent to speak alongside Netflix, Sony, and Disney at FT Business of Entertainment summit by John Garrett August 26, 2026 by John Garrett August 26, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis IGN Entertainment brings Women In Gaming networking event to Gamescom by John Garrett August 23, 2026 by John Garrett August 23, 2026 0 FacebookTwitterPinterestEmail
Korean eSports Endless Entertainment: A Game Worth Playing by John Garrett July 12, 2026 by John Garrett July 12, 2026 0 FacebookTwitterPinterestEmail
Events & Tournaments How Esports Events Became Live Entertainment Platforms by John Garrett July 10, 2026 by John Garrett July 10, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Bitsummit 2026 showed Japanese indies pursuing a new multimedia model, backed by major entertainment firms | Opinion by John Garrett May 29, 2026 by John Garrett May 29, 2026 0 FacebookTwitterPinterestEmail