
Team Liquid has been making waves in the esports industry. CEO Steve Arhancet recently shared astonishing news that the organization raked in over $60 million in revenue in 2025.
What’s even more impressive is their consistent profitability over the past three years. In an industry where turning a profit is a challenge, Team Liquid seems to have cracked the code.
A Diverse Business Model
Team Liquid’s success isn’t solely based on winning championships. Arhancet highlighted that the organization is more than just a professional team; it operates as a mini-conglomerate. With over 300 employees working across various sectors like Liquid Media and Liquipedia, Team Liquid has diversified its revenue streams.
Liquipedia, in particular, plays a crucial role. While most teams rely solely on “Team Participation Agreements,” Team Liquid has expanded its business ventures to offer value beyond traditional esports revenue sources. They are not just players but also creators and organizers in the industry.
Challenges in the Industry
Despite their financial success, Team Liquid has felt the industry’s pressure. They had to make tough decisions, including laying off about 6% of their staff in September 2025 and another round of layoffs in March.
This highlights the competitive nature of esports, where efficiency is crucial for sustainability. Even top organizations like Team Liquid face challenges in maintaining their position in the market.
Team Liquid’s recent qualification for IEM Cologne and the return of Major stickers are positive signs for their future earnings. By diversifying their business and revenue streams, Team Liquid has positioned themselves well against competitors who are struggling to adapt to the evolving esports landscape.
It seems that owning key entities in the esports ecosystem, like Liquipedia, has been a strategic move that is paying off for Team Liquid in the long run.