Latest Update: August 12, 7.15pm: CD Projekt has officially stated that 18 developers who were previously part of Project Sirius have either been laid off or encouraged to explore redeployment opportunities.
In a communication to IGN, the studio mentioned: “We have adjusted the size of the Sirius team to align with the project’s current requirements.”
“Consequently, four individuals in Boston and five in Warsaw are departing the company, while nine others have been offered the chance to apply for roles in other CD Projekt Red projects internally.”
IGN estimates that as of April 30, approximately 83 individuals were involved in the multiplayer game. It is now believed that this number has decreased to around 60 – a reduction of about 28%.
Original Report, August 12, 2026: CD Projekt Red’s Witcher multiplayer endeavor, internally known as Project Sirius, has experienced another set of layoffs.
According to a recent article from Kotaku, nine individuals were released from the Project Sirius team, with an additional nine being reassigned to other projects within the studio as part of a broader shift in development strategy.
CD Projekt Red had not yet responded to media inquiries at the time of reporting.
Project Sirius was unveiled in October 2022 as a cooperative and single-player Witcher offshoot created by The Molasses Flood, the Boston-based studio acquired by CDPR in 2021. The project underwent restructuring in 2023 alongside a round of 29 layoffs. The full integration of The Molasses Flood into CDPR occurred in April 2025.
This news coincides with Supermassive Games’ announcement of a third wave of layoffs today, potentially affecting up to 75 positions.