Industry Analysis Inside Tencent’s long-term strategy: live service, AI tools, and evergreen titles by John Garrett September 5, 2026 by John Garrett September 5, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Secret Mode opens new Sheffield studio to support internal titles, starting with Escape the Backrooms and Chained Together by John Garrett August 5, 2026 by John Garrett August 5, 2026 0 FacebookTwitterPinterestEmail
Global eSports The Esports World Cup boosts smaller titles, but big games still drive watch time by John Garrett July 6, 2026 by John Garrett July 6, 2026 0 FacebookTwitterPinterestEmail
Global eSports G2 win back-to-back LEC Spring titles as Skewmond’s Nasus jungle pick steals the show by John Garrett June 11, 2026 by John Garrett June 11, 2026 0 FacebookTwitterPinterestEmail
Korean eSports Park Sang-hyun’s Dominance Continues: Secures Back-to-Back Titles with Victory over ‘Ultimate Weapon’ Lee Young-ho by John Garrett May 27, 2026 by John Garrett May 27, 2026 0 FacebookTwitterPinterestEmail
Korean eSports SEGA Slashes Prices on Popular Steam Titles, Featuring Like a Dragon: Ishin by John Garrett May 20, 2026 by John Garrett May 20, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Roblox announces AI-driven upscaler, which it claims will convert Roblox titles to photorealistic graphics by John Garrett May 3, 2026 by John Garrett May 3, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Bloober Team expands leadership, as studio steps up to seven horror titles in active development by John Garrett April 14, 2026 by John Garrett April 14, 2026 0 FacebookTwitterPinterestEmail
Global eSports Brecon Esports Club wins back-to-back Welsh esports titles by John Garrett April 14, 2026 by John Garrett April 14, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis A Game Pass for indie games: meet Indie Pass, a $6.99-a-month subscription launching with 70 titles by John Garrett April 3, 2026 by John Garrett April 3, 2026 0 FacebookTwitterPinterestEmail