Industry Analysis “We’re going to see more hit games coming from publishers you’ve never heard of” – Pocketpair and the indie publishing revolution by John Garrett June 14, 2026 by John Garrett June 14, 2026 0 FacebookTwitterPinterestEmail
Korean eSports Latin American Indie Power: A Glimpse into the Future of Gaming by John Garrett June 8, 2026 by John Garrett June 8, 2026 0 FacebookTwitterPinterestEmail
Korean eSports Unleashing the Epic: Discovering Indie Gems and AAA Blockbusters in the Epic Games Store Mega Sale by John Garrett May 22, 2026 by John Garrett May 22, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Indie games have built a thriving economy in territory traditional publishers abandoned or ignored | Opinion by John Garrett May 9, 2026 by John Garrett May 9, 2026 0 FacebookTwitterPinterestEmail
Gaming Tech Luna Abyss Locks May 21 Release: Kwalee’s Junji Ito-Inspired Bullet Hell FPS aims for 2026 Indie Crown by John Garrett April 24, 2026 by John Garrett April 24, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis BAFTA calls last-minute decision to pull indie trailer from 2026 BAFTA Games Awards “a compliance decision” by John Garrett April 21, 2026 by John Garrett April 21, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis GamesIndustry.biz to host The Games Investment Panel at MCM Comic Con’s Indie Game Summit by John Garrett April 20, 2026 by John Garrett April 20, 2026 0 FacebookTwitterPinterestEmail
Interview Unveiling the Secrets of Indie Game Development: Inside Kodansha’s Creators’ Lab with Roger by John Garrett April 3, 2026 by John Garrett April 3, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis A Game Pass for indie games: meet Indie Pass, a $6.99-a-month subscription launching with 70 titles by John Garrett April 3, 2026 by John Garrett April 3, 2026 0 FacebookTwitterPinterestEmail