Industry Analysis Epic and Disney launch largest IP toolset to date, allowing devs to create Star Wars games in Fortnite by John Garrett May 5, 2026 by John Garrett May 5, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Union claims Nacon’s decision to shutter Spiders was a “premeditated and deliberate choice” by John Garrett May 5, 2026 by John Garrett May 5, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Valve’s hardware graduates from side-quest to full-blown ambition by John Garrett May 4, 2026 by John Garrett May 4, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis ESA’s iicon was a promising start, but needs more commitment and more candour | Opinion by John Garrett May 4, 2026 by John Garrett May 4, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Roblox announces AI-driven upscaler, which it claims will convert Roblox titles to photorealistic graphics by John Garrett May 3, 2026 by John Garrett May 3, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Gamescom Latam shows Brazil’s dev scene has huge potential, but it’s waiting for a spark | Opinion by John Garrett May 3, 2026 by John Garrett May 3, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Clair Obscur: Expedition 33 wins Best Game at the BIG Festival Awards at Gamescom Latam by John Garrett May 2, 2026 by John Garrett May 2, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Clair Obscur: Expedition 33 wins Best Game at the BIG Festival Awards at Gamescom Latam by John Garrett May 2, 2026 by John Garrett May 2, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Podcast: iicon, Gamescom Latam, and Roblox financials by John Garrett May 2, 2026 by John Garrett May 2, 2026 0 FacebookTwitterPinterestEmail
Industry Analysis Krafton Q1 revenue up 56.9% to $931m, driven by mobile content by John Garrett May 1, 2026 by John Garrett May 1, 2026 0 FacebookTwitterPinterestEmail